Perfect Swing
This skill can be charged for 1.4s. When used mid-attack, you will advance 3 meters forward as you swing your hammer with both hands to inflict Damage. Overcharge the skill to move 4 meters forward and deliver an even fiercer blow to inflict Damage.
Facts
- Required level
- 99
- Cooldown
- 30 s
- MP cost
- 592
Related
Class
1–1 of 1| Name | Details |
|---|---|
| Destroyer |
Tripods
3Tenacity
On skill use, grants Push Immunity.