Set Browser

Set Bonus

1,313 · Database

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage to Lesser/Normal monsters +20%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Creates a Powerful Ether with the Ether Enhancement Engraving Effect that only you can use within <FONT COLOR='#99ff99'>3</FONT> meters. (Cooldown: <FONT COLOR='#99ff99'>1</FONT>m)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>4%</FONT> for <FONT COLOR='#ffff99'>6s</FONT>, up to <FONT COLOR='#99FF99'>8%</FONT> when attacking monsters Boss rank or above. (Cooldown: <FONT COLOR='#ffff99'>3s</FONT>)

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • Swiftness +<FONT COLOR='#99FF99'>300</FONT>.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +10% Damage to foes below 35% HP.

  • +260 Increase to Strength, Dexterity, and Intelligence

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • On successful hit, gain a chance to trigger an Electric Attack, which applies Flame Vulnerability. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>) This Damage decreases by up to <FONT COLOR='#ff9999'>80%</FONT> when striking multiple foes. Flame Vulnerability: + additional Flame Damage when dealing Flame Damage. This additional Flame Damage does not give Electric Vulnerability.

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • When attacking a foe, +<FONT COLOR='#99FF99'>3%</FONT> Atk. Speed for <FONT COLOR='#ffff99'>8</FONT>s, up to <FONT COLOR='#99FF99'>9%</FONT> total. (Cooldown: <FONT COLOR='#ffff99'>3</FONT>s)

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • On successful attack, gain Valtan's Power every <FONT COLOR='#99ff99'>1s</FONT>: +<FONT COLOR='#99FF99'>1%</FONT> additional Damage to your foe for <FONT COLOR='#ffff99'>12s</FONT>. (Max <FONT COLOR='#ffff99'>10</FONT> stacks) Stacks decrease when you receive Damage.

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Targets that have protection effects (Shield, HP Regen, Damage Reduction) from party effects will have the Seed of Life applied for <FONT COLOR='#99ff99'>12s</FONT>. Does not apply to protective effects with no duration. Seed of Life: Endurance +<FONT COLOR='#99ff99'>25</FONT> (Max <FONT COLOR='#99ff99'>20</FONT> stacks)

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Every hit has a chance to increase Swiftness by 650 for 10s.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Damage of Awakening Skills to foes -<FONT COLOR='#ff9999'>50%</FONT>, but Cooldown -<FONT COLOR='#99FF99'>20%</FONT> and Awakening Skill usage +<FONT COLOR='#99FF99'>1</FONT>. When using an Awakening Skill, gain Inner Awakening for <FONT COLOR='#99ff99'>2m</FONT>. Inner Awakening: Cooldown of all skills except Awakening Skills and Movement Skills -<FONT COLOR='#99FF99'>18%</FONT>. Skill Damage +<FONT COLOR='#99FF99'>10%</FONT>.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Every hit has a chance to increase Crit by 600 for 10s.

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Move Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit +<FONT COLOR='#99FF99'>300</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Crit Damage +<FONT COLOR='#99FF99'>17%</FONT>. Back and Frontal Attacks modify this to <FONT COLOR='#99FF99'>55%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Damage to foes +<FONT COLOR='#99ff99'>10%</FONT>.

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Move Speed +<FONT COLOR='#99FF99'>5%</FONT>

  • Every hit has a chance to increase Strength by 120 for 10s.

  • Every hit has a chance to increase Strength by 120 for 10s.

  • Every hit has a chance to increase Strength by 120 for 10s.

  • Every hit has a chance to increase Strength by 120 for 10s.

  • Every hit has a chance to increase Intelligence by 120 for 10s.

  • Every hit has a chance to increase Intelligence by 120 for 10s.

  • Every hit has a chance to increase Intelligence by 120 for 10s.

  • Every hit has a chance to increase Strength by 120 for 10s.

  • Every hit has a chance to increase Strength by 120 for 10s.

  • Every hit has a chance to increase Strength by 120 for 10s.

  • Every hit has a chance to increase Strength by 120 for 10s.

  • Every hit has a chance to increase Dexterity by 120 for 10s.

  • Every hit has a chance to increase Dexterity by 120 for 10s.

  • Every hit has a chance to increase Dexterity by 120 for 10s.

  • Every hit has a chance to increase Dexterity by 120 for 10s.

  • Every hit has a chance to increase Dexterity by 120 for 10s.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • On successful non-crit hit, gain Seduction every <FONT COLOR='#99ff99'>0.3s</FONT>. This effect is removed when you critically hit. Seduction: Crit Rate +<FONT COLOR='#99FF99'>10%</FONT> for <FONT COLOR='#ffff99'>12s</FONT>. Max <FONT COLOR='#99FF99'>10</FONT> stacks.

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • On successful attack, gain Hallucination for <FONT COLOR='#ffff99'>6s</FONT>. Hallucination: Damage against foes +<FONT COLOR='#99FF99'>13%</FONT>. Hallucination cannot be refreshed and cannot trigger again for <FONT COLOR='#ffff99'>3s</FONT> after it ends.

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Move Speed in islands +10%

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Base Sailing Speed +2 Knots.

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Gain Lunar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT> when you hit a foe. Lunar Power: Crit Damage +<FONT COLOR='#99FF99'>6%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Solar Power.)

  • Strength +70

  • Strength +70

  • Strength +70

  • Strength +70

  • Intelligence +70

  • Intelligence +70

  • Intelligence +70

  • Strength +70

  • Strength +70

  • Strength +70

  • Strength +70

  • Dexterity +70

  • Dexterity +70

  • Dexterity +70

  • Dexterity +70

  • Dexterity +70

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Move Speed +5%

  • Every hit has a chance to increase Strength by 180 for 20s.

  • Every hit has a chance to increase Strength by 180 for 20s.

  • Every hit has a chance to increase Strength by 180 for 20s.

  • Every hit has a chance to increase Strength by 180 for 20s.

  • Every hit has a chance to increase Intelligence by 180 for 20s.

  • Every hit has a chance to increase Intelligence by 180 for 20s.

  • Every hit has a chance to increase Intelligence by 180 for 20s.

  • Every hit has a chance to increase Strength by 180 for 20s.

  • Every hit has a chance to increase Strength by 180 for 20s.

  • Every hit has a chance to increase Strength by 180 for 20s.

  • Every hit has a chance to increase Strength by 180 for 20s.

  • Every hit has a chance to increase Dexterity by 180 for 20s.

  • Every hit has a chance to increase Dexterity by 180 for 20s.

  • Every hit has a chance to increase Dexterity by 180 for 20s.

  • Every hit has a chance to increase Dexterity by 180 for 20s.

  • Every hit has a chance to increase Dexterity by 180 for 20s.

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Atk. Speed and Move Speed <FONT COLOR='#99FF99'>+4%</FONT>

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed: <FONT COLOR='#99FF99'>+30%</FONT>

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed +<FONT COLOR='#99FF99'>30%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • Combat Resource Recovery Speed +<FONT COLOR='#99FF99'>30%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>5%</FONT>. Specialization +<FONT COLOR='#99FF99'>250</FONT> for </FONT>300<FONT COLOR='#99ff99'>s when using an Awakening Skill.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • MP cost -<FONT COLOR='#99FF99'>50%</FONT>. Damage of skills that consume MP +<FONT COLOR='#99FF99'>12%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • Attack and Move Speed +<FONT COLOR='#99FF99'>10%</FONT>.

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • On hit, gain Solar Power for <FONT COLOR='#ffff99'>6s</FONT> every <FONT COLOR='#ffff99'>2s</FONT>. Solar Power: Crit Rate +<FONT COLOR='#99FF99'>3%</FONT> (Max. <FONT COLOR='#ffff99'>5</FONT> stacks. Cannot be used in conjunction with Lunar Power)

  • Every hit has a chance to increase Strength by 500 for 10s.

  • Every hit has a chance to increase Strength by 500 for 10s.

  • Every hit has a chance to increase Strength by 500 for 10s.

  • Every hit has a chance to increase Strength by 500 for 10s.

  • Every hit has a chance to increase Intelligence by 500 for 10s.

  • Every hit has a chance to increase Intelligence by 500 for 10s.

  • Every hit has a chance to increase Intelligence by 500 for 10s.

  • Every hit has a chance to increase Strength by 500 for 10s.

  • Every hit has a chance to increase Strength by 500 for 10s.

  • Every hit has a chance to increase Strength by 500 for 10s.

  • Every hit has a chance to increase Strength by 500 for 10s.

  • Every hit has a chance to increase Dexterity by 500 for 10s.

  • Every hit has a chance to increase Dexterity by 500 for 10s.

  • Every hit has a chance to increase Dexterity by 500 for 10s.

  • Every hit has a chance to increase Dexterity by 500 for 10s.

  • Every hit has a chance to increase Dexterity by 500 for 10s.

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Gain the effect Boost every <FONT COLOR='#99ff99'>1</FONT>s upon a successful attack. For <FONT COLOR='#ffff99'>120</FONT>s, Damage to enemy +<FONT COLOR='#99FF99'>0.7%</FONT>. (Stacks up to <FONT COLOR='#ffff99'>20</FONT> times) If the attack is a Crit Hit, gain <FONT COLOR='#ffff99'>2</FONT> stacks. If attacked by a monster while HP is below <FONT COLOR='#ffff99'>30%</FONT>, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for <FONT COLOR='#ffff99'>8</FONT>s, all incoming Damage from monsters -<FONT COLOR='#99FF99'>30%</FONT>. (Cooldown: <FONT COLOR='#ffff99'>8s</FONT>)

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Crit Rate +5%

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Atk. Speed <FONT COLOR='#99FF99'>+8%</FONT>

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Chance on hit to increase Domination +750 for 10s.

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Crit Damage +15%

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Every hit has a chance to increase all Combat Stats by 300 for 10s.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Chance to drop a Purified Ether every <FONT COLOR='#ffff99'>10s</FONT> at the monsters' location when attacking Normal rank monsters with less than <FONT COLOR='#99FF99'>30%</FONT> HP.

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Atk. Speed +5%

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to strengthen your attacks for 10s, making every attack deal 420 additional Damage.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Every hit has a chance to summon a Thundercrack to Damage foes.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using a Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using a Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Increases Attack and Move Speed by <FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4</FONT>s when using Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Atk. Speed and Move Speed +<FONT COLOR='#99FF99'>8%</FONT> for <FONT COLOR='#ffff99'>4s</FONT> when using a Movement Skill.

  • Crit Rate +<FONT COLOR='#99FF99'>8%</FONT>. Crit Damage +<FONT COLOR='#99ff99'>10%</FONT> for <FONT COLOR='#99ff99'>30</FONT>s on a Crit Hit.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • Decreases Movement Skill's cooldown by <FONT COLOR='#99FF99'>10%</FONT>.

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

  • On successful hit, gain Blessing of Battle. Move Speed and Specialty Meter gain from landing an attack increases by <FONT COLOR='#99ff99'>15%</FONT> for <FONT COLOR='#99ff99'>16s</FONT>. (Cooldown: <FONT COLOR='#99ff99'>0.5s</FONT>)

Cards

1,325 · Database