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Perfect Swing (Destroyer) skill

This skill can be charged for 1.4s. When used mid-attack, you will advance 3 meters forward as you swing your hammer with both hands to inflict Atk. Power Damage. Overcharge the skill to move 4 meters forward and deliver an even fiercer blow to inflict Atk. PowerDamage.

Required level
99
Cooldown
30 s
MP cost
592

Related

Class

1–1 of 1
NameDetails
Destroyer

Tripods

1Weak Point Detection

Damage to Push-Immune foes +45%.

2Gravity Charge

Gravity Meter increases by an additional 13% per 1 Core.

3Tenacity

On skill use, grants Push Immunity.

4Concussion

Increases the skill's Stagger level to [Max]. Damage to foes +50%.

5Absolute Strength

While possessing 3 cores, Damage to Push-Immune foes +60%.

6Unnecessary Time

Charge time -0.6s and Atk. Speed +20% when Charge Mode is not active.

7Hour of Slaughter

Changes to Normal Mode. Move forward and collide to inflict damage. Immediately swing the hammer, inflicting the same Damage as Overcharge. Total Damage +58.6%.

8Intemperance

Charge duration -50%. Charge Level +1. Overcharge Damage +175%.