Peace Keeper
Fires the handgun forward to inflict Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict Damage. If an additional combo is input, the character kicks to inflict Damage and then fires the handgun rapidly to inflict a total of <$CALC_COMMA ((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>)* (<$TABLE_SKILLEFFECT ValueF 382603/>/10000)+((<$TABLE_SKILLEFFECT ValueA 382603/> + <$TABLE_SKILLEFFECT ValueB 382603/>)/2))*2*(<$TABLE_PC DamageCoefficient 512/>)/> Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
Facts
- Required level
- 99
- Cooldown
- 12 s
- MP cost
- 305
Related
Class
1–1 of 1| Name | Details |
|---|---|
| Gunslinger |
Tripods
2Excellent Mobility
Charges 6 meters forward when attacking.
5Concussion
On handgun hit, inflict [Low} Stagger. Weak Point Lv. 1 is granted to kick attacks.