1Récupération rapide
Cooldown -7s.Pas encore traduit
2Frappe des points vitaux
Crit Rate +40%.Pas encore traduit
3Cible vulnérable
Damage to Pushed foes +60%.Pas encore traduit
4Foudre tournoyante
Changes to Holding Mode. No longer charges forward. Rapidly slash the spear left and right while moving and spin to land more strikes. Lastly, strike foes in targeted direction. Damage to foes +95%.Pas encore traduit
5Double illusoire
After Charge, summon a clone that continues the rest of the attack. Character returns to original position. Damage to foes +50%.Pas encore traduit
6Frappe améliorée
Damage to foes +60%.Pas encore traduit
7Mur de lances
Attack range of the spinning spear +25%. Grants Push Immunity while spinning the spear. Incoming Damage -40.8%. With Illusory Double, effect is applied if the clone is within the area of the spinning spear.Pas encore traduit
8Décision finale
Changes the last attack to a jumping attack that slams forward, knocking foes back. Consumes 1 bar of the Dual Meter. Damage to foes +105%. This effect does not apply if the Dual Meter is charged less than 1 bar.Pas encore traduit