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Effekte nach Stufe

  1. Stufe 1

    Punkte 8

    Transforms into Hypersync Mk.2. On entering Hypersync Mode, the battery changes to a Zero Sync Battery, converting all of your Core Energy into a Zero Sync Battery and granting you a shield equal to 40% of your Max HP for 15s. Hypersync is no longer auto-canceled and can only be canceled with the Z key. On Hypersync Skill hits, gain 1% of Core Energy, and the Core Energy gained on hit is converted to Zero Sync Battery. When Hypersync is active, the following Zero Sync Skills can be used at the cost of 500 Zero Sync Battery: Sonic Impact, Quantum Assembly Beam, and EX-Zero Point (using the D, F, and X key).

  2. Stufe 2

    Punkte 8

    Transforms into Hypersync Mk.2. On entering Hypersync Mode, the battery changes to a Zero Sync Battery, converting all of your Core Energy into a Zero Sync Battery and granting you a shield equal to 40% of your Max HP for 15s. Hypersync is no longer auto-canceled and can only be canceled with the Z key. On Hypersync Skill hits, gain 2% of Core Energy, and the Core Energy gained on hit is converted to Zero Sync Battery. When Hypersync is active, the following Zero Sync Skills can be used at the cost of 500 Zero Sync Battery: Sonic Impact, Quantum Assembly Beam, and EX-Zero Point (using the D, F, and X key).

  3. Stufe 3

    Punkte 8

    Transforms into Hypersync Mk.2. On entering Hypersync Mode, the battery changes to a Zero Sync Battery, converting all of your Core Energy into a Zero Sync Battery and granting you a shield equal to 40% of your Max HP for 15s. Hypersync is no longer auto-canceled and can only be canceled with the Z key. On Hypersync Skill hits, gain 3% of Core Energy, and the Core Energy gained on hit is converted to Zero Sync Battery. When Hypersync is active, the following Zero Sync Skills can be used at the cost of 500 Zero Sync Battery: Sonic Impact, Quantum Assembly Beam, and EX-Zero Point (using the D, F, and X key).

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NameKlasseDetails
ÜbersynchronisierungStufe 2Maschinist