Running Crash
Hold to sprint forward and charge at foes, inflicting up to <$CALC_COMMA (((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>*(<$TABLE_SKILLEFFECT ValueF 182103/>/10000)+((<$TABLE_SKILLEFFECT ValueA 182103/> + <$TABLE_SKILLEFFECT ValueB 182103/>)/2)) * 5) + ((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>*(<$TABLE_SKILLEFFECT ValueF 182104/>/10000)+((<$TABLE_SKILLEFFECT ValueA 182104/> + <$TABLE_SKILLEFFECT ValueB 182104/>)/2))*2))*(<$TABLE_PC DamageCoefficient 103/>)/> Damage over 7 hits. The Gravitational Energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for Damage. On hit, obtain 2 Gravity Cores.
Facts
- Required level
- 99
- Cooldown
- 18 s
- MP cost
- 441
Related
Class
1–1 of 1| Name | Details |
|---|---|
| Destroyer |
Tripods
Changes to Point Mode. Charges forward up to 8 meters to the target location. Can no longer attack while charging. Instead, delivers a powerful crash at the arrival point, knocking down the foe. While charging, all collisions with adventurers and monsters are ignored.