Wild Rush (Slayer) skill
Charge 7 meters toward the target location and inflict Atk. Power Damage to foes in your path.
- Required level
- 99
- Cooldown
- 14 s
- MP cost
- 382
Charge 7 meters toward the target location and inflict Atk. Power Damage to foes in your path.
| Name | Details |
|---|---|
| Slayer |
Concentrate to create a shield that absorbs Damage up to25% of Max HP for 5s.
During skill use, flames appear around you, inflicting 16% [Fire] Damage to nearby foes every 1s for 5s.
Charge distance +4 meter(s).
Stackable up to 2 times.
Adds a downward blow to the end, knocking down foes for Damage +145%.
Dash through foes, slashing at those in your path. Ignore collisions with adventurers and Normal monsters while moving.
Element is now [Earth]. After the charge, stomp on the ground and attack in a 3.5-meter radius, inflicting 60% Damage. Causes Earthquake for 4s.
Element is now [Fire]. After the charge, shout and cause an explosion, inflicting 145% Damage at 5 meters range and launching the foes in the air.