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Wild Rush (Slayer) skill

Charge 7 meters toward the target location and inflict Atk. Power Damage to foes in your path.

Required level
99
Cooldown
14 s
MP cost
382

Related

Class

1–1 of 1
NameDetails
Slayer

Tripods

1Shield

Concentrate to create a shield that absorbs Damage up to25% of Max HP for 5s.

2Burning Rage

During skill use, flames appear around you, inflicting 16% [Fire] Damage to nearby foes every 1s for 5s.

3Excellent Mobility

Charge distance +4 meter(s).

4Charge Prep

Stackable up to 2 times.

5Down Strike

Adds a downward blow to the end, knocking down foes for Damage +145%.

6Flash and Slash

Dash through foes, slashing at those in your path. Ignore collisions with adventurers and Normal monsters while moving.

7Earthquake Effect

Element is now [Earth]. After the charge, stomp on the ground and attack in a 3.5-meter radius, inflicting 60% Damage. Causes Earthquake for 4s.

8Fury Explosion

Element is now [Fire]. After the charge, shout and cause an explosion, inflicting 145% Damage at 5 meters range and launching the foes in the air.