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Tornado Dance (Aeromancer) skill

Open up the umbrella and rapidly spin it while charging forward, inflicting a total of Atk. Power Damage. At the end, swing the umbrella with great force, inflicting Atk. Power Damage and pushing the foe away.

Required level
99
Cooldown
20 s
MP cost
469

Related

Class

1–1 of 1
NameDetails
Aeromancer

Tripods

1Swift Fingers

Atk. Speed +18%.

2Sustained Spin

Spin time +0.4s. At Superspeed Spin, spin time does not increase, but travel distance +2 meters.

3Wide Hit

AoE Radius +20%.

4Keen Strike

Crit Damage +160%.

5Law of the Jungle

Damage to Challenge or lower foes +94.8%.

6Reversal

If a Current Shield is active, reverse the current and increase outgoing damage by 95%. The Current Shield will then expire.

7Final Blow

Changes to Holding Mode, allowing you to move freely while holding. The last attack opens the umbrella to launch foes into the air, inflicting +94.8% total damage.

8Superspeed Spin

Changes to Point Mode, enabling you to ignore Collisions with adventurers and normal monsters. Point the umbrella vertically and spin to attack foes. The last attack slams the umbrella on the ground, inflicting +105% damage. Airborne enemies are launched in the air again when hit.