1Damage Amplification
On hit, Damage to foes from all party members +6% for 10s.
2Mind Enhancement
Crit Damage +?%.
3Quick Prep
On successful hits, gain ?% Possession Meter.
4Enhanced Strike
Damage to foes +80%.
5Over Turn
Changes to a Normal Skill. Charges 3 meters forwards and spins diagonally while attacking. Damage to foes +57.5%.
6Double Scythe
The scythe gains 1 spin and inflicts Additional Damage equal to 76% of Total Damage.
7Destruction Blow
Element is now [Lightning]. Crit Rate +20% and Crit Damage +180%.
8Ashen Darkness
Element is now [Dark]. On hit, ignore foe Defense by 40%. Damage to foes +70%.