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Strong Wind (Aeromancer) skill

Swing the umbrella in the direction of the target location, summoning a penetrating wind. The wind strikes up to 5 times, inflicting a total of Atk. Power Damage.

Required level
99
Cooldown
24 s
MP cost
521

Related

Class

1–1 of 1
NameDetails
Aeromancer

Tripods

1Pleasant Wind

When any party member is hit by the wind, the foe's Atk. Speed +12.5% and Move Speed +12.5% for ?s.

2Quick Prep

Cooldown -8s.

3Law of the Jungle

Damage to Challenge or lower foes +80%.

4Swift Fingers

Atk. Speed +27%.

5Steam Gained

On hit, Raindrop Meter recovery +45%.

6Steam Control

On hit, Damage to foes +60%. When Sun Shower is active, additional Damage to foes +20%.

7Sailing Wind

Changes to Combo Mode. Fire up to 3 frontal blasts of wind. Projectile speed + 20%. Damage to foes +80%.

8Dav Wind

Wind Speed -50%. Max attack count +3 AoE Radius +30%. Damage to foes +95%.