Steed Charge (Summoner) skill
Summon magick energy in the shape of a galloping horse, inflicting Atk. Power Damage and launching foes into the air.
- Required level
- 99
- Cooldown
- 8 s
- MP cost
- 349
Summon magick energy in the shape of a galloping horse, inflicting Atk. Power Damage and launching foes into the air.
| Name | Details |
|---|---|
| Summoner |
Element is now [Fire]. On hit, Burns foe, inflicting Atk. Power Damage every 1s for 3s.
Element is now [Lightning]. Crit Rate +40%. Has a 30% chance to cause Electric Shock, inflicting Atk. Power Damage every 1s for 5s.
Element is now [Water]. No longer knocks foe into the air. On hit, inflicts Frost on foes for 4s. Move Speed -57.6%.
Magick collapses around the point where the projectile disappears for 3s, inflicting +40% Damage.
Horse's Move Speed +30%. Ignores 60% of all foe Defense.
Crit Damage on Push-Immune foes +160%.
5 horses charge one by one, each inflicting Damage. Cooldown +8s. Only the first horse has Weak Point Lv. 1 applied.
No longer pierces. Damage increases the longer the winged horse runs, up to +145%.