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Quake Smash (Guardianknight) skill

Raise the halberd high, gather power, and strike it down, inflicting Atk. Power Damage to foes within 7 meters ahead and knocking them away. Holding increases strike range up to 9 meters and Damage up to 50%. On hit, recover 6 Embereth's Energy.

Required level
99
Cooldown
40 s

Related

Class

1–1 of 1
NameDetails
Guardianknight

Tripods

1Hard Scale

During skill use, incoming Damage -20%.

2Weak Point Enhancement

Weak Point Lv. +1.

3Swift Fingers

Casting Speed +10%.

4Echo of Steel

Changes to Normal Mode. Attacks at max range. On hit, recover 2 Embereth's Energy. Damage to foes +80%.

5Elimination

Changes to Charge Mode. At Charge Lv. 2, Damage +90%. When Overcharged, Base Damage +185%. At Charge Lv. 1, Base Damage -50%.

6Weak Point Detection

Damage to foes with Push Immunity +90%.

7Destruction Orb

Embereth's Orb Meter recovery -50%. Enhances weapon. Damage to foes +120%.

8Guardian's Barbs

Grants Push Immunity during skill use. Damage to foes +95%.