1Recoil Control
After shooting, use recoil to land quickly. Possible landing distance +1.5 meters.
2Invisible Threat
Become Disguised while casting skill. During skill use, Dodge Rate +10%. When hit, Disguise effect is removed.
3Hollow Point
On hit, Bleed foes, inflicting Atk. Power Damage every 1s for 5s. Foes' Move Speed -40%.
Increases Stagger Level to [Mid] for Challenge or above foes.
4Heavy Rounds
Attack preparation time increases slightly, but AoE Radius widens. Damage to foes +70%.
5Precise Aimed Shot
AoE Radius decreases. Damage +70%.
6Aerial Explosion
Throw the Claymore in the targeted direction, then fire at that location in the air. Shooting damage occurs in a wider range and detonates the Claymore in that location, creating a Flame Area for 3s, inflicting up to 60% of Base Damage.
7Kill Confirmation
Damage to foes +100%. Crit Damage increases proportional to foe's remaining HP, up to +75%.
8Flawless Marksmanship
On hit, remaining Cooldown -2s. Obtain One Shot One Kill Damage +65% effect.
Effect stacks up to 2 times, but if the attack misses, all stacks are removed.