Golden Eye
Summon 4 golden hawks that fly around and create a devastating whirlwind that gradually grows stronger, inflicting up to <$CALC_COMMA ((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>)* (<$TABLE_SKILLEFFECT ValueF 282400/>/10000)+((<$TABLE_SKILLEFFECT ValueA 282400/> + <$TABLE_SKILLEFFECT ValueB 282400/>)/2))*2 +((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>)* (<$TABLE_SKILLEFFECT ValueF 282401/>/10000)+((<$TABLE_SKILLEFFECT ValueA 282401/> + <$TABLE_SKILLEFFECT ValueB 282401/>)/2))*2 + ((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>)* (<$TABLE_SKILLEFFECT ValueF 282402/>/10000)+((<$TABLE_SKILLEFFECT ValueA 282402/> + <$TABLE_SKILLEFFECT ValueB 282402/>)/2))*2 +((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>)* (<$TABLE_SKILLEFFECT ValueF 282403/>/10000)+((<$TABLE_SKILLEFFECT ValueA 282403/> + <$TABLE_SKILLEFFECT ValueB 282403/>)/2))*2 + ((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>)* (<$TABLE_SKILLEFFECT ValueF 282404/>/10000)+((<$TABLE_SKILLEFFECT ValueA 282404/> + <$TABLE_SKILLEFFECT ValueB 282404/>)/2))*2 + ((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>)* (<$TABLE_SKILLEFFECT ValueF 282405/>/10000)+((<$TABLE_SKILLEFFECT ValueA 282405/> + <$TABLE_SKILLEFFECT ValueB 282405/>)/2))*(<$TABLE_PC DamageCoefficient 502/>)/> Damage as it launches foes in the air. Become Stealthed for s with the creation of the whirlwind. Stealth is not canceled by receiving Damage, and lets you ignore collisions with adventurers and monsters.
Facts
- Required level
- 50
- Cooldown
- 300 s
Related
Class
1–1 of 1| Name | Details |
|---|---|
| Sharpshooter |