Fly (Aeromancer) skill
Open your umbrella and fly before quickly moving forward, leaving hazardous weather in your path. Inflicts Atk. Power damage every 1s on foes exposed to the hazardous weather.
- Required level
- 99
- Cooldown
- 18 s
- MP cost
- 441
Open your umbrella and fly before quickly moving forward, leaving hazardous weather in your path. Inflicts Atk. Power damage every 1s on foes exposed to the hazardous weather.
| Name | Details |
|---|---|
| Aeromancer |
Travel distance +3 meters. Holding time +0.5s while moving freely.
Cooldown -6s.
On hit, Raindrop Meter recovery +45%.
Damage increases as more damage is inflicted from the current, inflicting up to +108% damage.
Element is now [Water]. Damage +40% and Move Speed -30% for 2s.
Instead of generating currents, drops thunderbolts and changes the element to [Lightning]. Damage to foes increases by 60%.
Changes to Holding Mode. Changed to allow free flight, ignoring collision with adventurers and Guardian monsters. Damage to foes +70%. With Thundercrack, prioritizes hitting higher-grade foes within 14 meters with thunderbolts.
Growth Attack: Damage to foes +?%. Chill: Damage to foes +?% and Move Speed -60% for 2s. Thundercrack: Damage inflicted by Thundercrack +?%. Increases the skill's Stagger Level to [Mid].