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Fly (Aeromancer) skill

Open your umbrella and fly before quickly moving forward, leaving hazardous weather in your path. Inflicts Atk. Power damage every 1s on foes exposed to the hazardous weather.

Required level
99
Cooldown
18 s
MP cost
441

Related

Class

1–1 of 1
NameDetails
Aeromancer

Tripods

1Excellent Mobility

Travel distance +3 meters. Holding time +0.5s while moving freely.

2Quick Prep

Cooldown -6s.

3Steam Gained

On hit, Raindrop Meter recovery +45%.

4Growth Attack

Damage increases as more damage is inflicted from the current, inflicting up to +108% damage.

5Chill

Element is now [Water]. Damage +40% and Move Speed -30% for 2s.

6Thundercrack

Instead of generating currents, drops thunderbolts and changes the element to [Lightning]. Damage to foes increases by 60%.

7Free Move

Changes to Holding Mode. Changed to allow free flight, ignoring collision with adventurers and Guardian monsters. Damage to foes +70%. With Thundercrack, prioritizes hitting higher-grade foes within 14 meters with thunderbolts.

8Enhanced Current

Growth Attack: Damage to foes +?%. Chill: Damage to foes +?% and Move Speed -60% for 2s. Thundercrack: Damage inflicted by Thundercrack +?%. Increases the skill's Stagger Level to [Mid].