1Damage Amplification
On hit, Damage to foes from all party members +6% for 12s.
2Nimble Movement
Atk. Speed +18%.
3Magick Control
Creates a 67% chance to not consume MP when casting.
4Piercing Spirit
Crit Rate +20%. Damage to foes +55%.
5Cry of the Dead
Changes to a Normal Skill. Move 4 meters and attack with the Dead empowered by gathering souls of the dead. Foes are knocked back. Damage to foes +75%.
6Fury of the Dead
Summons additional Dead. Damage to foes +75%.
7Weak Point Detection
Damage to Push-Immune foes +120%.
8Misery
Cooldown -5s. Damage to foes +40%. Inflicts Misery to self: Incoming Damage +3% for 8s. The effect stacks up to 4 times.