Death Fire
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to <$CALC_COMMA (((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>)* (<$TABLE_SKILLEFFECT ValueF 290900/>/10000)+((<$TABLE_SKILLEFFECT ValueA 290900/> + <$TABLE_SKILLEFFECT ValueB 290900/>)/2))*9*(<$TABLE_PC DamageCoefficient 503/>))/> Damage over 9 hits. Upon releasing hold, throw a grenade as you jump backward, inflicting Damage and launching foes into the air.
Facts
- Required level
- 99
- Cooldown
- 24 s
- MP cost
- 456
Related
Class
1–1 of 1| Name | Details |
|---|---|
| Deadeye |
Tripods
1Concussion
Increases the skill's Stagger Level to [Mid - High].
2Tenacity
Gain Push Immunity while burst-firing.
3Infiltrate Decimation
Canceling the skill does not decrease cooldown or MP Cost. Dash 6 meters before attacking foes. Ignores collision with Adventurers and Monsters while moving.
6Chain Throw
Quickly throw 2 consecutive grenades.