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Death Fire (Deadeye) skill

Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to Atk. Power Damage over 9 hits. Upon releasing hold, throw a grenade as you jump backward, inflicting Atk. Power Damage and launching foes into the air.

Required level
99
Cooldown
24 s
MP cost
456

Related

Class

1–1 of 1
NameDetails
Deadeye

Tripods

1Concussion

Increases the skill's Stagger Level to [Mid - High].

2Tenacity

Gain Push Immunity while burst-firing.

3Infiltrate Decimation

Canceling the skill does not decrease cooldown or MP Cost. Dash 6 meters before attacking foes. Ignores collision with Adventurers and Monsters while moving.

4Flame Bomb

Element is now [Fire]. When bomb is thrown, Damage to foes +30%. Burns foes, inflicting Atk. Power Damage every 1s for ?s.

5Frost Bomb

Element is now [Water]. The foe is no longer knocked down by the bomb. Foe Move Speed -40% for 5s.

6Chain Throw

Quickly throw 2 consecutive grenades.

7Blazing Barrage

No longer performs bomb-throwing attacks or applies Back Attacks. Rapid Fire now inflicts 100% of Base Damage, changing the skill to deliver Rapid Fire attacks at a faster rate. With Flame Bomb, Rapid Fire attacks increase Damage to foes by 245% and Burns targets for 5s, inflicting Atk. Power Damage every 1s. With Frost Bomb, Rapid Fire attacks decrease the Move Speed of targets hit by 40% for 5s. With Chain Throw, Damage to foes -50%, but the number of Rapid Fire attacks increases by 9, and Damage to foes increases by 39% with each successive Rapid Fire attack, up to 507%.

8Keen Shot

Rapid Fire ignores 30% Defense, Damage +?%. Additionally, activate Perfect Zone. On Perfect Zone hit, jump back and throw bombs. Bomb Damage +100%.