Skip to content

Dancing of Spineflower (Arcanist) skill

Throw a flurry of cards while moving 11 meters toward the target location over 3s, inflicting Atk. Power Damage 6 times, then Atk. Power Damage with the last card. Use the skill again to return to your original location. Ignore collisions with adventurers and normal monsters while moving.

Required level
99
Cooldown
20 s
MP cost
521

Related

Class

1–1 of 1
NameDetails
Arcanist

Tripods

1Fatal Flower

Crit Rate based on skill duration +?%. Max of ?%.

2Intense Dance

Damage to foes +45%.

3Quick Pace

Upon using Teleport, Move Speed +30% for 4s.

4Wide-Angle Attack

Hit area +25%.

5Thrilling Dance

Element is now [Lightning]. Grants a 30% chance to inflict Atk. Power Damage every 1s for 3s.

6Night Bloomer

Element is now [Dark]. Crit Damage +135%.

7Thorn Integration

Decreases the number of attacks to 4 in return for faster attacks. Total Damage to foes +95%.

8Fake Flip

Changes to a [Normal Skill]. Inflict Fatal Thorn Damage equal to 40% of basic damage at the teleport location. On hit, Fatal Thorn Damage +72%. Stacks up to 4 times.