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Checkmate (Arcanist) skill

Quickly throw cards toward the target location, inflicting Atk. Power Damage with each hit, totaling up to Atk. Power Damage.

Required level
99
Cooldown
24 s
MP cost
569

Related

Class

1–1 of 1
NameDetails
Arcanist

Tripods

1Piercing Strike

Damage to foes +10% each time cards are thrown. Up to 160%.

2Vital Point Hit

Crit Rate +40%.

3Card Draw

Checkmate's max number of Stacking Stacks goes from 3 to 4.

4Thundermate

Element is now [Lightning]. Number of attacks +4. Outgoing Damage +33%. If the target is hit 6 times in a short period, inflict Electrocution for 4s.

5Conc. Darkness

Element is now [Dark]. For every crit, Checkmate's Damage +16% up to 160%.

6Weak Point Det.

Increases Stagger Level to [Mid]. Damage to foes with Push Immunity +80%.

7Wave of Cards

Throws cards in 4 directions in a cone-shaped area.

8Deadline

After Holding 0.5s or longer, send a piercing card, inflicting +80% Base Damage and knocking down the foe.