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Charged Shot (Sharpshooter) skill

Charge to inflict a different amount of Damage depending on the charge stage: Atk. Power Damage before being fully charged, Atk. Power Damage at Stage 1, and Atk. Power Damage when overcharged. Foes will be knocked away at 1 or higher charge stage.

Required level
99
Cooldown
24 s
MP cost
521

Related

Class

1–1 of 1
NameDetails
Sharpshooter

Tripods

1Concussion

Increases the skill's Stagger Level to [Mid - High].

2Camouflage

Stealthed while charging. Cooldown +3s.

3Quick Prep

Cooldown -8s.

4Double Shot

Shoots 2 arrows simultaneously. Damage to foes +80%.

5Overpain

Upon reaching Overcharge, knocks down foes within 3 meters. Inflicts +45% of Base Damage.

6Ally

When Silverhawk is summoned, Damage to foes +105%.

7Fast Fire

Charge level now increases Range, but no longer adjusts Damage. Max Range -25%, inflicting +50% total Damage. Crit Damage +100%.

8Steady Aim

Charge Level +1. On Overcharge, Crit Rate +40%. Damage +70%.