Bursting Flare
Summon a high-caliber rifle and shoot 3 times. The first 2 bullets inflict Damage to directly hit foes, ending in a burst along the trajectory that pulls foes in for Damage. The last shot inflicts a total of <$CALC_COMMA (((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>)* (<$TABLE_SKILLEFFECT ValueF 292801/>/10000)+((<$TABLE_SKILLEFFECT ValueA 292801/> + <$TABLE_SKILLEFFECT ValueB 292801/>)/2))*2 + ((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>)* (<$TABLE_SKILLEFFECT ValueF 292803/>/10000)+((<$TABLE_SKILLEFFECT ValueA 292803/> + <$TABLE_SKILLEFFECT ValueB 292803/>)/2))*2 + ((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>)* (<$TABLE_SKILLEFFECT ValueF 292811/>/10000)+((<$TABLE_SKILLEFFECT ValueA 292811/> + <$TABLE_SKILLEFFECT ValueB 292811/>)/2)) + ((<$PLAYER_INFO STAT STAT_ATTACK_POWER/>)* (<$TABLE_SKILLEFFECT ValueF 292813/>/10000)+((<$TABLE_SKILLEFFECT ValueA 292813/> + <$TABLE_SKILLEFFECT ValueB 292813/>)/2*(<$TABLE_PC DamageCoefficient 503/>)))) /> Damage: Damage to directly hit foes and Damage to foes affected by its final burst, knocking them back.
Facts
- Required level
- 50
- Cooldown
- 300 s
Related
Class
1–1 of 1| Name | Details |
|---|---|
| Deadeye |