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Salvation

Gain the effect Boost every 1s upon a successful attack. For 120s, Damage to enemy +0.7%. (Stacks up to 20 times) If the attack is a Crit Hit, gain 2 stacks. If attacked by a monster while HP is below 30%, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for 8s, all incoming Damage from monsters -30%. (Cooldown: 8s)

Set bonuses

  1. 2 pieces

    Gain the effect Boost every 1s upon a successful attack. For 120s, Damage to enemy +0.7%. (Stacks up to 20 times) If the attack is a Crit Hit, gain 2 stacks. If attacked by a monster while HP is below 30%, all stacks disappear, but the cooldown of Movement Skills and Stand Up Skills are reset, and for 8s, all incoming Damage from monsters -30%. (Cooldown: 8s)

  2. 4 pieces

    Effect of Boost increased by an additional +0.7%. At max stack, Atk. Speed +10%.

  3. 6 pieces

    Effect of Boost increased by an additional +0.7%. At max stacks, Damage +5%.

Equipment

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