Spirit Catch
Perform a quick thrust forward to inflict Atk. Power Damage, then dart 5 meters in the same direction and deliver one final attack that knocks foes down for Atk. Power Damage.
- Required level
- 99
- Cooldown
- 8 s
Perform a quick thrust forward to inflict Atk. Power Damage, then dart 5 meters in the same direction and deliver one final attack that knocks foes down for Atk. Power Damage.
| Name | Details |
|---|---|
| Reaper |
Last attack now has Corrosive Poison, which inflicts Atk. Power Poison Damage every 1s for 8s. This stacks up to 3 times. Additionally, it inflicts Corrosion on foes, decreasing all defense by 12% for 12s. This Poison Damage is not affected by the damage increase effect of Spirit Catch.
Last attack now has Bleeding Poison, which inflicts Atk. Power Bleed Damage every 1s for 12s. Stacks up to 10 times. Foes inflicted with maximum stacks suffer Atk. Power Damage due to Heavy Bleeding. This Bleed Damage is not affected by the damage increase effect of Spirit Catch.
Last attack now has Nerve Poison, which inflicts Blind for 4s. This effect can stack 3 times. At 3 stacks, Fears for 3s.
Gains Paralysis Immunity and Leaps faster to land Finishing Blow on foe. Leap Distance +1m.
On hit, Move Speed -46.2% for 6s.
Charges to the front to deal the last attack. Then the Shadow Afterimage attacks again, inflicting 80% of the last attack's Damage. Stacks Poison 1 time.
Element is now [Lightning]. Crit Damage +210%. With Poison: Bleed, when the last attack is a Crit Hit, stack Bleeding Poison 1 time.
Back attack Damage +80%. With Poison: Bleed, when the last attack hits as a Back Attack, stack Bleeding Poison 1 time.