# Quake Smash (Guardianknight) skill

> Raise the halberd high, gather power, and strike it down, inflicting Atk. Power Damage to foes within 7 meters ahead and knocking them away. Holding increases strike range up to 9 meters and Damage up to 50%. On hit, recover 6 Embereth's Energy.

Canonical: https://lostark.wiki/database/skills/quake-smash-49150

## Facts

- **Required level**: 99
- **Cooldown**: 40 s

## Related

- [Class](https://lostark.wiki/database/skills/quake-smash-49150#relationships) (1)

### Class

1–1 of 1

| Name | Details |
| --- | --- |
| [Guardianknight](https://lostark.wiki/database/classes/guardianknight-702) |  |

## Tripods

- 1 **Hard Scale**: During skill use, incoming Damage -20%.
- 2 **Weak Point Enhancement**: Weak Point Lv. +1.
- 3 **Swift Fingers**: Casting Speed +10%.
- 4 **Echo of Steel**: Changes to Normal Mode. Attacks at max range.  
On hit, recover 2 Embereth's Energy. Damage to foes +80%.
- 5 **Elimination**: Changes to Charge Mode. At Charge Lv. 2, Damage +90%. When Overcharged, Base Damage +185%. At Charge Lv. 1, Base Damage -50%.
- 6 **Weak Point Detection**: Damage to foes with Push Immunity +90%.
- 7 **Destruction Orb**: Embereth's Orb Meter recovery -50%. Enhances weapon. Damage to foes +120%.
- 8 **Guardian's Barbs**: Grants Push Immunity during skill use. Damage to foes +95%.

## Tools

- [Character Builder](https://lostark.wiki/character-builder)

## Related

- [Home](https://lostark.wiki/)
- [Skills](https://lostark.wiki/database/skills)
