# One Shot One Kill (Deadeye) skill

> Jump into the air and fire at a target location, inflicting Atk. Power Damage. Upon using the skill again after firing, use the recoil to land on a target location within 3.5 meters.

Canonical: https://lostark.wiki/database/skills/one-shot-one-kill-29310

## Facts

- **Required level**: 99
- **Cooldown**: 24 s
- **MP cost**: 456

## Related

- [Class](https://lostark.wiki/database/skills/one-shot-one-kill-29310#relationships) (1)

### Class

1–1 of 1

| Name | Details |
| --- | --- |
| [Deadeye](https://lostark.wiki/database/classes/deadeye-503) |  |

## Tripods

- 1 **Recoil Control**: After shooting, use recoil to land quickly. Possible landing distance +1.5 meters.
- 2 **Invisible Threat**: Become Disguised while casting skill. During skill use, Dodge Rate +10%. When hit, Disguise effect is removed.
- 3 **Hollow Point**: On hit, Bleed foes, inflicting Atk. Power Damage every 1s for 5s. Foes' Move Speed -40%.  
Increases Stagger Level to \[Mid\] for Challenge or above foes.
- 4 **Heavy Rounds**: Attack preparation time increases slightly, but AoE Radius widens. Damage to foes +70%.
- 5 **Precise Aimed Shot**: AoE Radius decreases. Damage +70%.
- 6 **Aerial Explosion**: Throw the Claymore in the targeted direction, then fire at that location in the air. Shooting damage occurs in a wider range and detonates the Claymore in that location, creating a Flame Area for 3s, inflicting up to 60% of Base Damage.
- 7 **Kill Confirmation**: Damage to foes +100%. Crit Damage increases proportional to foe's remaining HP, up to +75%.
- 8 **Flawless Marksmanship**: On hit, remaining Cooldown -2s. Obtain One Shot One Kill Damage +65% effect.  
Effect stacks up to 2 times, but if the attack misses, all stacks are removed.

## Tools

- [Character Builder](https://lostark.wiki/character-builder)

## Related

- [Home](https://lostark.wiki/)
- [Skills](https://lostark.wiki/database/skills)
