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Bullet Prison

Charge forward, then jump backward in the target direction and throw a special grenade that attaches to the ground, creating a shroud. Attack the shroud with a Handgun 5 time(s), inflicting up to Damage and pulling foes to the center. At the end of the attack, the special grenade explodes, inflicting Damage and launching foes into the air. Ignore collision with Adventurers and Monsters while moving.

Required level
50
Cooldown
50 s
MP cost
695

Related

Class

1–1 of 1
NameDetails
Gunslinger